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NOVA Arts in Practice

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Does this subject contribute to an ATAR? No (Applied subject)

How many credits does this subject contribute towards QCE? 4

What is NOVA Arts in Practice? 

In this course, students develop their potential to be a bright performer across multiple arts platforms. They will learn from 5 Arts electives including Dance, Drama, Media Arts (Film), Music and Visual Art. For each unit, they must major in 2 areas and minor in another. There is no limitation and the integration of the 5 electives are encouraged, such as creating/performing a short choreography to music (Dance), creating a dramatic skit (Drama) and then filming and editing these (Media Arts) incorporating the use of a soundtrack (Music) and designing a poster to advertise it (Visual Art).

The Arts in Practice syllabus gives students opportunities to engage with two or more art forms to create an artwork. The realised artwork might be a performance, a product or a combination of both, that is an innovative expression of a personal aesthetic.

Students explore the core of arts literacies and arts processes, apply techniques and processes, analyse and create artworks, and investigate artists' purposes and audience interpretations. They have the opportunity to engage with creative industries and arts professionals as they gain practical skills, use essential terminology and make choices to communicate ideas through their art-making. 


What makes a student suited to NOVA Arts in Practice?

Students who achieve success in NOVA Arts in Practice are those who: 
  • want to develop skills in the ability to sing, dance, act, direct, stage manage, design and manage audio, lighting, or arts marketing
  • like to conceptualise and plan art works, refine and modify ideas, explore arts making processes, presentation methods and purposes to communicate meaning, via presentation and production skills
  • thrive with creativity, decision making, problem solving and an interest in integrating art forms
  • have demonstrated a solid ability to create and present art works (dance/drama)
  • can actively listening, resolve conflict, negotiate, provide instruction, reflect, review and can communicate
  • like reviewing, interpreting, analysing and evaluating artworks across styles and contexts
  • want to learn more about the industry and participate in community arts organisation, events and activities, including working with artists.​

Pathways

  • arts advertising and marketing
  • arts management and promotions
  • creative communications and design
  • multimedia
  • screen and media
  • theatre and concert performance
  • video game and digital entertainment design.​


What prerequisites must students meet in order to take this subject?

Year 9 students – previous involvement in an arts subject or extra-curricular activity

Year 10 students – previous involvement in an arts subject or extra-curricular activity

What is the cost of this subject?

Students are expected to attend one live performance a year with a cost of approximately $50 per year.
Students are expected to participate in a learning experience with an industry professional such as a guest artist, choreographer or performer which may cost approximately $20 per year.

What materials or equipment do I need for this subject?

  • Appropriate costuming for performance
  • Appropriate dance shoes – eg. Jazz shoes or lyrical turners
  • BYOD laptop with video and music editing software from Year 10
  • Personal headphones and personal device such as Smart Phone for recording work, accessing personal music and audio/video editing software 


What do students study in this subject and how are they assessed?

  Unit OverviewsAssessment
Year 10Semester 1Choices: The unit explores social issues and the impact of choices, specifically how artworks give viewpoints on a range of issues that affect youth of the 21st century. You will explore how arts are used to comment on social issues and advocate personal and cultural points of view, through the elective art forms of dance, drama, media arts, music and visual art.

Musical Madness: This unit explores what it takes to put on a live performance, specifically a musical. It explores the purpose of live performance and how they are created for a specific audience as well as the roles and responsibilities and skills required in the industry.

Summative assessment 1:
Project (Product + Multimodal Component)

Summative assessment 2:
Product (Performance Installation) 


 

 Semester 2

The Scene Project:  This unit explores working in partnership with industry professionals to stage an adapted version of a play that integrates other art forms and performing this at a professional theatre. In this unit you will also examine a live performance and interpret, evaluated and analyse the integration and impact of the art work.

Industry Ready:
The unit explores how artists prepare for employment. Students learn how to create and use their art works on purpose to gain attention to be chosen for an exhibition, as a paid artist or paid performer in an upcoming contract. They learn about head shots, resumes, portfolio’s, performance reels, marketing and audition processes. Students experiment with techniques and processes and refine their skills in two or more art forms to create artworks with the aim of entering the industry.


Summative assessment 3:
Product (Performance Installation)
Extended Response

Summative assessment 4:
Project (Product + Multimodal Presentation) 

Year 11Unit 1Culture Shock: This module explores culture in Australia, learning First Nation perspectives and arts processes. As well as multicultural perspectives and arts processes from historical to present times. Through a multicultural lens, students will build empathy, understanding and appreciation of cultures and related issues through the performing arts.Formative internal assessment 1:
Product

Formative internal assessment 2:
Project
Unit 2Community Festival: This module explores different types of festivals and what they mean to their respective communities. Students engage with developing a festival suitable for a chosen community and art works to present at the festival.Formative internal assessment 3:
Product

Formative internal assessment 4:
Project
Year 12Unit 3

Social Commentary: This module explores the use of the arts as a tool to empower, educate and advocate for others. They discover the juxtaposition of how beautiful art forms and processes can explore brutal topics, using contemporary cabaret conventions and current community/political issues as stimulus. Working in partnership with local police, the

school community and arts community providers students will learn from industry experts.

Summative internal assessment 1:
Product

Summative internal assessment 2:
Project
Unit 4Artist in the making: This module investigates how artists prepare for modern day employment across multiple industries including the performing arts sector, business, marketing, technology and communication. Students experiment with techniques and processes and refine their skills in two or more artforms to create artworks with the aim of entering the industry.Summative internal assessment 3:
Product

Summative internal assessment 4:
Project

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Last reviewed 04 August 2022
Last updated 04 August 2022